Showing posts with label webdesign. Show all posts
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Monday, June 24, 2013

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JavaScript English Tutorials

JavaScript 

is an interpreted computer programming language. It was originally implemented as part of web browsers so that client-side scripts could interact with the user, control the browser, communicate asynchronously, and alter the document content that was displayed. More recently, however, it has become common in both game development and the creation of desktop applications.

JavaScript is a prototype-based scripting language that is dynamic, is type safe, and has first-class functions. Its syntax was influenced by the language C. JavaScript copies many names and naming conventions from Java, but the two languages are otherwise unrelated and have very different semantics. The key design principles within JavaScript are taken from the Self and Scheme programming languages. It is a multi-paradigm language, supporting object-oriented, imperative, and functional programming styles.

JavaScript's use in applications outside of web pages—for example, in PDF documents, site-specific browsers, and desktop widgets—is also significant. Newer and faster JavaScript VMs and frameworks built upon them (notably Node.js) have also increased the popularity of JavaScript for server-side web applications.

JavaScript was formalized in the ECMAScript language standard and is primarily used as part of a web browser (client-side JavaScript). This enables programmatic access to computational objects within a host environment.

History


Birth at Netscape


JavaScript was originally developed in Netscape, by Brendan Eich. Battling with Microsoft over the Internet, Netscape considered their client-server solution as a distributed OS, running a portable version of Sun Microsystems' Java. Because Java was a competitor of C++ and aimed at professional programmers, Netscape also wanted a lightweight interpreted language that would complement Java by appealing to nonprofessional programmers, like Microsoft's Visual Basic (see JavaScript and Java).

Developed under the name Mocha, LiveScript was the official name for the language when it first shipped in beta releases of Netscape Navigator 2.0 in September 1995, but it was renamed JavaScript when it was deployed in the Netscape browser version 2.0B3.

The change of name from LiveScript to JavaScript roughly coincided with Netscape adding support for Java technology in its Netscape Navigator web browser. The final choice of name caused confusion, giving the impression that the language was a spin-off of the Java programming language, and the choice has been characterized by many as a marketing ploy by Netscape to give JavaScript the cachet of what was then the hot new web programming language.

Server-side JavaScript


Netscape introduced an implementation of the language for server-side scripting (SSJS) with Netscape Enterprise Server, first released in December, 1994 (soon after releasing JavaScript for browsers). Since the mid-2000s, there has been a proliferation of server-side JavaScript implementations. Node.js is one recent notable example of server-side JavaScript being used in real-world applications.

Adoption by Microsoft


JavaScript very quickly gained widespread success as a client-side scripting language for web pages. Microsoft introduced JavaScript support in its own web browser, Internet Explorer, in version 3.0, released in August 1996 Microsoft's webserver, Internet Information Server, introduced support for server-side scripting in JavaScript with release 3.0 (1996). Microsoft started to promote webpage scripting using the umbrella term Dynamic HTML.

Microsoft's JavaScript implementation was later renamed JScript to avoid trademark issues. JScript added new date methods to fix the Y2K-problematic methods in JavaScript, which were based on Java's java.util.Date class.

Standardization


In November 1996, Netscape announced that it had submitted JavaScript to Ecma International for consideration as an industry standard, and subsequent work resulted in the standardized version named ECMAScript. In June 1997, Ecma International published the first edition of the ECMA-262 specification. A year later, in June 1998, some modifications were made to adapt it to the ISO/IEC-16262 standard, and the second edition was released. The third edition of ECMA-262 (published on December 1999) is the version most browsers currently use.

Fourth edition of Ecmascript standard was not released and does not exist. Fifth edition of the Ecmascript standard was released in December 2009. The current edition of Ecmascript standard is 5.1 and it was released in June 2011.

Later developments


JavaScript has become one of the most popular programming languages on the web. Initially, however, many professional programmers denigrated the language because its target audience consisted of web authors and other such "amateurs", among other reasons. The advent of Ajax returned JavaScript to the spotlight and brought more professional programming attention. The result was a proliferation of comprehensive frameworks and libraries, improved JavaScript programming practices, and increased usage of JavaScript outside of web browsers, as seen by the proliferation of server-side JavaScript platforms.

In January 2009, the CommonJS project was founded with the goal of specifying a common standard library mainly for JavaScript development outside the browser.

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XHTML and CSS English Tutorials

XHTM 

is a family of XML markup languages that mirror or extend versions of the widely used Hypertext Markup Language (HTML), the language in which web pages are written.
While HTML (prior to HTML5) was defined as an application of Standard Generalized Markup Language (SGML), a very flexible markup language framework, XHTML is an application of XML, a more restrictive subset of SGML. Because XHTML documents need to be well-formed, they can be parsed using standard XML parsers—unlike HTML, which requires a lenient HTML-specific parser.
XHTML 1.0 became a World Wide Web Consortium (W3C) Recommendation on January 26, 2000. XHTML 1.1 became a W3C Recommendation on May 31, 2001. XHTML5 is undergoing development as of September 2009, as part of the HTML5 specification.

Overview

XHTML 1.0 is "a reformulation of the three HTML 4 document types as applications of XML 1.0". The World Wide Web Consortium (W3C) also continues to maintain the HTML 4.01 Recommendation, and the specifications for HTML5 and XHTML5 are being actively developed. In the current XHTML 1.0 Recommendation document, as published and revised to August 2002, the W3C commented that, "The XHTML family is the next step in the evolution of the Internet. By migrating to XHTML today, content developers can enter the XML world with all of its attendant benefits, while still remaining confident in their content's backward and future compatibility."
However, in 2005, the Web Hypertext Application Technology Working Group (WHATWG) formed, independently of the W3C, to work on advancing ordinary HTML not based on XHTML. The WHATWG eventually began working on a standard that supported both XML and non-XML serializations, HTML5, in parallel to W3C standards such as XHTML 2. In 2007, the W3C's HTML working group voted to officially recognize HTML5 and work on it as the next-generated HTML standard. In 2009, the W3C allowed the XHTML 2 Working Group's charter to expire, acknowledging that HTML5 would be the sole next-generation HTML standard, including both XML and non-XML serializations. Of the two serializations, the W3C suggests that most authors use the HTML syntax, rather than the XHTML syntax.

Motivation

XHTML was developed to make HTML more extensible and increase interoperability with other data formats. HTML 4 was ostensibly an application of Standard Generalized Markup Language (SGML); however the specification for SGML was complex, and neither web browsers nor the HTML 4 Recommendation were fully conformant to it. The XML standard, approved in 1998, provided a simpler data format closer in simplicity to HTML 4. By shifting to an XML format, it was hoped HTML would become compatible with common XML tools; servers and proxies would be able to transform content, as necessary, for constrained devices such as mobile phones. By utilizing namespaces, XHTML documents could provide extensibility by including fragments from other XML-based languages such as Scalable Vector Graphics and MathML. Finally, the renewed work would provide an opportunity to divide HTML into reusable components (XHTML Modularization) and clean up untidy parts of the language.

Relationship to HTML

There are various differences between XHTML and HTML. The Document Object Model is a tree structure that represents the page internally in applications, and XHTML and HTML are two different ways of representing that in markup (serializations). Both are less expressive than the DOM (for example, "--" may be placed in comments in the DOM, but cannot be represented in a comment in either XHTML or HTML), and generally XHTML's XML syntax is a little more expressive than HTML (for example, arbitrary namespaces are not allowed in HTML). So, firstly one source of differences is immediate: XHTML uses an XML syntax, while HTML uses a pseudo-SGML syntax (officially SGML for HTML 4 and under, but never in practice, and standardised away from SGML in HTML5). Secondly however, because the expressible contents of the DOM in syntax are slightly different, there are some changes in actual behavior between the two models.
First, there are some differences in syntax:
  • Broadly, the XML rules require that all elements be closed, either by a separate closing tag or using self-closing syntax (e.g. <br />), while HTML syntax permits some elements to be unclosed because either they are always empty (e.g. <input>) or their end can be determined implicitly ("omissibility", e.g. <p>).
  • XML is case-sensitive for element and attribute names, while HTML is not.
  • Some shorthand features in HTML are omitted in XML, such as (1) attribute minimization, where attribute values or their quotes may be omitted (e.g. <option selected> or <option selected=selected>, while XML this must be expressed as <option selected="selected">); (2) element minimization may be used to remove elements entirely (such as <tbody> inferred in a table if not given); and (3) the rarely used SGML syntax for element minimization ("shorttag"), which most browsers do not implement.
  • There are numerous other technical requirements surrounding namespaces and precise parsing of whitespace and certain characters and elements. The exact parsing of HTML in practice has been undefined until recently; see the HTML5 specification ([HTML5]) for full details, or the working summary (HTML vs. XHTML).
Secondly, in contrast to these minor syntactical differences, there are some behavioral differences, mostly arising from the underlying differences in serialization. For example:
  • Most prominently, behavior on parse errors differ. A fatal parse error in XML (such as an incorrect tag structure) causes document processing to be aborted.
  • Most content requiring namespaces will not work in HTML, except the built-in support for SVG and MathML in the HTML5 parser along with certain magic prefixes such as xlink.
  • JavaScript processing is a little different in XHTML, with minor changes in case sensitivity to some functions, and further precautions to restrict processing to well-formed content. Scripts must not use the document.write() method; it is not available for XHTML. The innerHTML property is available, but will not insert non-well-formed content. On the other hand, it can be used to insert well-formed namespaced content into XHTML.
  • CSS is also applied slightly differently. Due to XHTML's case-sensitivity, all CSS selectors become case sensitive for XHTML documents. Some CSS properties, such as backgrounds, set on the <body> element in HTML are 'inherited upwards' into the <html> element; this appears not to be the case for XHTML.

Adoption

The similarities between HTML 4.01 and XHTML 1.0 led many web sites and content management systems to adopt the initial W3C XHTML 1.0 Recommendation. To aid authors in the transition, the W3C provided guidance on how to publish XHTML 1.0 documents in an HTML-compatible manner, and serve them to browsers that were not designed for XHTML.
Such "HTML-compatible" content is sent using the HTML media type (text/html) rather than the official Internet media type for XHTML (application/xhtml+xml). When measuring the adoption of XHTML to that of regular HTML, therefore, it is important to distinguish whether it is media type usage or actual document contents that is being compared.
Most web browsers have mature support for all of the possible XHTML media types. The notable exception is Internet Explorer versions 8 and earlier by Microsoft; rather than rendering application/xhtml+xml content, a dialog box invites the user to save the content to disk instead. Both Internet Explorer 7 (released in 2006) and Internet Explorer 8 (released in March 2009) exhibit this behavior. Microsoft developer Chris Wilson explained in 2005 that IE7’s priorities were improved browser security and CSS support, and that proper XHTML support would be difficult to graft onto IE’s compatibility-oriented HTML parser; however, Microsoft added support for true XHTML in IE9.
As long as support is not widespread, most web developers avoid using XHTML that is not HTML-compatible, so advantages of XML such as namespaces, faster parsing and smaller-footprint browsers do not benefit the user.

Criticism

In the early 2000s, some web developers began to question why Web authors ever made the leap into authoring in XHTML. Others countered that the problems ascribed to the use of XHTML could mostly be attributed to two main sources: the production of invalid XHTML documents by some Web authors and the lack of support for XHTML built into Internet Explorer 6. They went on to describe the benefits of XML-based Web documents (i.e. XHTML) regarding searching, indexing and parsing as well as future-proofing the Web itself.
In October 2006, HTML inventor and W3C chair Tim Berners-Lee, introducing a major W3C effort to develop a new HTML specification, posted in his blog that, "The attempt to get the world to switch to XML … all at once didn't work. The large HTML-generating public did not move … Some large communities did shift and are enjoying the fruits of well-formed systems … The plan is to charter a completely new HTML group." The current HTML5 working draft says "special attention has been given to defining clear conformance criteria for user agents in an effort to improve interoperability … while at the same time updating the HTML specifications to address issues raised in the past few years." Ian Hickson, editor of the HTML5 specification criticising the improper use of XHTML in 2002, is a member of the group developing this specification and is listed as one of the co-editors of the current working draft.
Simon Pieters researched the XML-compliance of mobile browsers and concluded “the claim that XHTML would be needed for mobile devices is simply a myth”.
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CSS

is a style sheet language used for describing the presentation semantics (the look and formatting) of a document written in a markup language. Its most common application is to style web pages written in HTML and XHTML, but the language can also be applied to any kind of XML document, including plain XML, SVG and XUL.

CSS is designed primarily to enable the separation of document content (written in HTML or a similar markup language) from document presentation, including elements such as the layout, colors, and fonts. This separation can improve content accessibility, provide more flexibility and control in the specification of presentation characteristics, enable multiple pages to share formatting, and reduce complexity and repetition in the structural content (such as by allowing for tableless web design). CSS can also allow the same markup page to be presented in different styles for different rendering methods, such as on-screen, in print, by voice (when read out by a speech-based browser or screen reader) and on Braille-based, tactile devices. It can also be used to allow the web page to display differently depending on the screen size or device on which it is being viewed. While the author of a document typically links that document to a CSS file, readers can use a different style sheet, perhaps one on their own computer, to override the one the author has specified.

CSS specifies a priority scheme to determine which style rules apply if more than one rule matches against a particular element. In this so-called cascade, priorities or weights are calculated and assigned to rules, so that the results are predictable.

The CSS specifications are maintained by the World Wide Web Consortium (W3C). Internet media type (MIME type) text/css is registered for use with CSS by RFC 2318 (March 1998), and they also operate a free CSS validation service.






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HTML5 English Tutorial

HTML5 

is a markup language for structuring and presenting content for the World Wide Web and a core technology of the Internet. It is the fifth revision of the HTML standard (created in 1990 and standardized as HTML 4 as of 1997) and, as of December 2012, is a W3C Candidate Recommendation. Its core aims have been to improve the language with support for the latest multimedia while keeping it easily readable by humans and consistently understood by computers and devices (web browsers, parsers, etc.). HTML5 is intended to subsume not only HTML 4, but also XHTML 1 and DOM Level 2 HTML.[2]

Following its immediate predecessors HTML 4.01 and XHTML 1.1, HTML5 is a response to the observation that the HTML and XHTML in common use on the World Wide Web are a mixture of features introduced by various specifications, along with those introduced by software products such as web browsers, those established by common practice, and the many syntax errors in existing web documents. It is also an attempt to define a single markup language that can be written in either HTML or XHTML syntax. It includes detailed processing models to encourage more interoperable implementations; it extends, improves and rationalises the markup available for documents, and introduces markup and application programming interfaces (APIs) for complex web applications.[5] For the same reasons, HTML5 is also a potential candidate for cross-platform mobile applications. Many features of HTML5 have been built with the consideration of being able to run on low-powered devices such as smartphones and tablets. In December 2011, research firm Strategy Analytics forecast sales of HTML5 compatible phones will top 1 billion in 2013.

In particular, HTML5 adds many new syntactic features. These include the new <video>, <audio> and <canvas> elements, as well as the integration of scalable vector graphics (SVG) content (that replaces the uses of generic <object> tags) and MathML for mathematical formulas. These features are designed to make it easy to include and handle multimedia and graphical content on the web without having to resort to proprietary plugins and APIs. Other new elements, such as <section>, <article>, <header> and <nav>, are designed to enrich the semantic content of documents. New attributes have been introduced for the same purpose, while some elements and attributes have been removed. Some elements, such as <a>, <cite> and <menu> have been changed, redefined or standardized. The APIs and Document Object Model (DOM) are no longer afterthoughts, but are fundamental parts of the HTML5 specification. HTML5 also defines in some detail the required processing for invalid documents so that syntax errors will be treated uniformly by all conforming browsers and other user agents.

History


The Web Hypertext Application Technology Working Group (WHATWG) began work on the new standard in 2004. At that time, HTML 4.01 had not been updated since 2000, and the World Wide Web Consortium (W3C) was focusing future developments on XHTML 2.0. In 2009, the W3C allowed the XHTML 2.0 Working Group's charter to expire and decided not to renew it. W3C and WHATWG are currently working together on the development of HTML5.

While HTML5 is often compared to Flash, the two technologies are very different. Both include features for playing audio and video within web pages, and for using Scalable Vector Graphics. HTML5 on its own cannot be used for animation and interactivity — it must be supplemented with CSS3 or JavaScript. There are many Flash capabilities that have no direct counterpart in HTML5. See Comparison of HTML5 and Flash.

Although HTML5 has been well known among web developers for years, it became the topic of mainstream media around April 2010 after Apple Inc's then-CEO Steve Jobs issued a public letter titled "Thoughts on Flash" where he concludes that "[Adobe] Flash is no longer necessary to watch video or consume any kind of web content" and that "new open standards created in the mobile era, such as HTML5, will win". This sparked a debate in web development circles where some suggested that while HTML5 provides enhanced functionality, developers must consider the varying browser support of the different parts of the standard as well as other functionality differences between HTML5 and Flash. In early November 2011, Adobe announced that it will discontinue development of Flash for mobile devices and reorient its efforts in developing tools utilizing HTML5.

Standardization process


The Mozilla Foundation and Opera Software presented a position paper at a World Wide Web Consortium (W3C) workshop in June 2004, focusing on developing technologies that are backwards compatible with existing browsers, including an initial draft specification of Web Forms 2.0. The workshop concluded with a vote, 8 for, 14 against, for continuing work on HTML. Later that month, work based upon that position paper moved to the newly formed Web Hypertext Application Technology Working Group (WHATWG), and a second draft, Web Applications 1.0, was also announced. The two specifications were later merged to form HTML5.[21] The HTML5 specification was adopted as the starting point of the work of the new HTML working group of the W3C in 2007.

2008 – First Public Working Draft

WHATWG published the First Public Working Draft of the specification on 22 January 2008. Parts of HTML5 have been implemented in browsers despite the whole specification not yet having reached final Recommendation status.

2011 – Last Call

On 14 February 2011, the W3C extended the charter of its HTML Working Group with clear milestones for HTML5. In May 2011, the working group advanced HTML5 to "Last Call", an invitation to communities inside and outside W3C to confirm the technical soundness of the specification. The W3C is developing a comprehensive test suite to achieve broad interoperability for the full specification by 2014, which is now the target date for Recommendation. In January 2011, the WHATWG renamed its "HTML5" living standard to "HTML". The W3C nevertheless continues its project to release HTML5.[24]

2012 – Candidate Recommendation

In July 2012, WHATWG and W3C decided on a degree of separation. W3C will continue the HTML5 specification work, focusing on a single definitive standard, which is considered as a "snapshot" by WHATWG. The WHATWG organization will continue its work with HTML5 as a "Living Standard". The concept of a living standard is that it is never complete and is always being updated and improved. New features can be added but functionality will not be removed.

In December 2012, W3C designated HTML5 as a Candidate Recommendation. The criterion for advancement to W3C Recommendation is "two 100% complete and fully interoperable implementations".

Plan 2014


In September 2012, the W3C proposed a plan  to release a stable HTML5 Recommendation by the end of 2014 and an HTML 5.1 specification Recommendation by the end of 2016.



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MySQL Database English Tutorial

MySQL 

is an open source relational database management system (RDBMS) that runs as a server providing multi-user access to a number of databases. It is named after co-founder Michael Widenius' daughter, My. The SQL phrase stands for Structured Query Language.
The MySQL development project has made its source code available under the terms of the GNU General Public License, as well as under a variety of proprietary agreements. MySQL was owned and sponsored by a single for-profit firm, the Swedish company MySQL AB, now owned by Oracle Corporation.
MySQL is a popular choice of database for use in web applications, and is a central component of the widely used LAMP open source web application software stack (and other 'AMP' stacks). LAMP is an acronym for "Linux, Apache, MySQL, Perl/PHP/Python." Free-software-open source projects that require a full-featured database management system often use MySQL.
For commercial use, several paid editions are available, and offer additional functionality. Applications which use MySQL databases include: TYPO3, MODx, Joomla, WordPress, phpBB, MyBB, Drupal and other software. MySQL is also used in many high-profile, large-scale websites, including Wikipedia, Google (though not for searches), Facebook, Twitter, Flickr, and YouTube.

Programming

MySQL works on many system platforms, including AIX, BSDi, FreeBSD, HP-UX, eComStation, i5/OS, IRIX, Linux, Mac OS X, Microsoft Windows, NetBSD, Novell NetWare, OpenBSD, OpenSolaris, OS/2 Warp, QNX, Solaris, Symbian, SunOS, SCO OpenServer, SCO UnixWare, Sanos and Tru64. A port of MySQL to OpenVMS also exists.
MySQL is written in C and C++. Its SQL parser is written in yacc, but it uses a home-brewed lexical analyzer. Many programming languages with language-specific APIs include libraries for accessing MySQL databases. These include MySQL Connector/Net for integration with Microsoft's Visual Studio (languages such as C# and VB are most commonly used) and the JDBC driver for Java. In addition, an ODBC interface called MyODBC allows additional programming languages that support the ODBC interface to communicate with a MySQL database, such as ASP or ColdFusion. The HTSQL - URL-based query method also ships with a MySQL adapter, allowing direct interaction between a MySQL database and any web client via structured URLs.

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Ajax English Tutorial

Ajax 

is a group of interrelated web development techniques used on the client-side to create asynchronous web applications. With Ajax, web applications can send data to, and retrieve data from, a server asynchronously (in the background) without interfering with the display and behavior of the existing page. Data can be retrieved using the XMLHttpRequest object. Despite the name, the use of XML is not required (JSON is often used instead), and the requests do not need to be asynchronous.
Ajax is not a single technology, but a group of technologies. HTML and CSS can be used in combination to mark up and style information. The DOM is accessed with JavaScript to dynamically display, and allow the user to interact with, the information presented. JavaScript and the XMLHttpRequest object provide a method for exchanging data asynchronously between browser and server to avoid full page reloads.

History

In the 1990s, most web sites were based on complete HTML pages. Each user action required that the page be reloaded from the server (or a new page loaded). This process was inefficient, as reflected by the user experience: all page content disappeared then reappeared. Each time a page was reloaded due to a partial change, all of the content had to be re-sent, even though only some of the information had changed. This placed additional load on the server and used excessive bandwidth. In 1996, the iframe tag was introduced by Internet Explorer to load content asynchronously.
In 1998, Microsoft Outlook Web Access team implemented the first component XMLHTTP by client script.
In 1999, Microsoft utilized its iframe technology to dynamically update the news stories and stock quotes on the default page for Internet Explorer, and created the XMLHTTP ActiveX control in Internet Explorer 5, which was later adopted by Mozilla, Safari, Opera and other browsers as the XMLHttpRequest JavaScript object. Microsoft has adopted the native XMLHttpRequest model as of Internet Explorer 7, though the ActiveX version is still supported. The utility of background HTTP requests to the server and asynchronous web technologies remained fairly obscure until it started appearing in full scale online applications such as Outlook Web Access (2000) and Oddpost (2002).
Google made a wide deployment of standards-compliant, cross browser Ajax with Gmail (2004) and Google Maps (2005).
The term Ajax was coined on 18 February 2005 by Jesse James Garrett in an article entitled "Ajax: A New Approach to Web Applications", based on techniques used on Google pages.
On 5 April 2006, the World Wide Web Consortium (W3C) released the first draft specification for the XMLHttpRequest object in an attempt to create an official web standard.

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Friday, June 21, 2013

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Beginner PHP English Tutorial

PHP 

 is a server-side scripting language designed for web development but also used as a general-purpose programming language. PHP is now installed on more than 244 million websites and 2.1 million web servers. Originally created by Rasmus Lerdorf in 1995, the reference implementation of PHP is now produced by The PHP Group. While PHP originally stood for Personal Home Page, it now stands for PHP: Hypertext Preprocessor, a recursive acronym.

PHP code is interpreted by a web server with a PHP processor module which generates the resulting web page: PHP commands can be embedded directly into an HTML source document rather than calling an external file to process data. It has also evolved to include a command-line interface capability and can be used in standalone graphical applications.
PHP is free software released under the PHP License, which is incompatible with the GNU General Public License (GPL) due to restrictions on the usage of the term PHP. PHP can be deployed on most web servers and also as a standalone shell on almost every operating system and platform, free of charge.

 


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Thursday, June 20, 2013

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JQuery English Tutorial

jQuery 

is a multi-browser JavaScript library designed to simplify the client-side scripting of HTML. It was released in January 2006 at BarCamp NYC by John Resig. It is currently developed by a team of developers led by Dave Methvin. Used by over 65% of the 10,000 most visited websites, jQuery is the most popular JavaScript library in use today.
jQuery is free, open source software, licensed under the MIT License.jQuery's syntax is designed to make it easier to navigate a document, select DOM elements, create animations, handle events, and develop Ajax applications. jQuery also provides capabilities for developers to create plug-ins on top of the JavaScript library. This enables developers to create abstractions for low-level interaction and animation, advanced effects and high-level, theme-able widgets. The modular approach to the jQuery library allows the creation of powerful dynamic web pages and web applications.
The set of jQuery core features — DOM element selections, traversal and manipulation —, enabled by its selector engine (named "Sizzle" from v1.3), created a new "programming style", fusing algorithms and DOM-data-structures; and influenced the architecture of other Javascript frameworks like YUI v3 and Dojo.
Microsoft and Nokia have announced plans to bundle jQuery on their platforms. Microsoft is adopting it initially within Visual Studio for use within Microsoft's ASP.NET AJAX framework and ASP.NET MVC Framework while Nokia has integrated it into their Web Run-Time widget development platform. jQuery has also been used in MediaWiki since version 1.16.






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JQuery Arabic Tutorial

الجي كويري

 هي ليست لغة برمجة مستقلة كما يظن البعض، هي عبارة عن مكتبة مجانية في الجافا سكربت مكتوبة ومطورة بواسطة John Resig، موجودة تتيح لنا وبسهولة تامة إضافة تأثيرات رائعة على صفحات الويب وسهولة التحكم بالكثير من الأحداث مثل تمرير مؤشر الفأرة أو النقر بزر الفارة وغيرها الكثير بسطور برمجية قليلة ومفهومة للمبتدئين وحتى الذين لم يقوموا بدراسة البرمجة كتخصص.. أيضا الكثير يصف الجي كويري بـ: write less, do more / اكتب أقل وأفعل أكثر. هذه المكتبة في الحقيقة تحتوي على الكثير من الدوال التي تقوم بتحسين ظهور صفحة الويب وتطوير فعاليتها بشكل ملحوظ. حيث يمكن تركيب هذه المكتبة وكل ما عليك هو مناداة الدوال التي تريد استخدامها في أي مكان تريده

طريقة الاستخدام
الاستخدام سهل وبسيط، بمجرد تحميلك لملف المكتبة فاستعد للتجربة. شخصيا أقوم بوضع المكتبة في مجلد أضع فيه جميع ملفات الـcss , JS , Jquery وغيرها من الملفات المشتركة التي قد استخدمها باستمرار. قم بوضع المكتبة في المكان الذي تريده أو في نفس مجلد الموقع. الآن في أي صفحة تريد أن تستخدم الجي كويري ما عليك سوى كتابة هذا السطر في جزء Head:

<script src="website/jquery-1.3.2.js" type="text/javascript"></script>
طبعا إذا كنت قد وضعت ملف المكتبة في مجلد آخر ليكن اسمه folder1 سيكون السطر السابق:

<script src="../folder1/jquery-1.3.2.js" type="text/javascript"></script>
عندها ستكون الصفحة جاهزة بإذن الله لتطبيق دوال الجي كويري. نستطيع أن نستخدم الجي كويري بهذه الطريقة على سبيل المثال:

$(document).ready(function(){
// هنا نضع الكود الذي نريده أو التاثير الذي نريده أن يظهر

});
في داخل حدث الـ ready نقوم بوضع الدالة التي تقوم بالتحكم في الحدث.. على سبيل المثال أريد عندما تفتح الصفحة أن يظهر رابط لصفحة موقعي الرئيسية وعند الضغط عليه لا أريد أن ينقله لصفحتي وحسب، بل أريد أن يظهر ترحيب على شكل نافذه منبثقة popup window وهو ما يسمى بـ alert في الجافا سكربت. في هذه الحالة سأقوم بكتابة ملف html عادي.. وسأضع في جزء head السطر الذي يتيح لي الاستفادة من مكتبة الجي كويري. ثم بعد ذلك سأقوم بكتابة المحتوى body وسأضع الرابط لصفحتي داخله.

في جزء الهيد سأقوم بكتابة كود بسيط يقوم بعمل ما أريده. سأخبره أن هناك سكربت يجب تنفيذه عن طريق كتابتي لهذا السطر

<script type="text/javascript">
ثم بعد ذلك سأبدأ في استخدام الجي كويري بكتابة هذه الدالة

$(document).ready(function(){
بعد القوس سأكتب:

$("a").click(function(event){
alert("Thanks for visiting me");
});
أي أنني أخبرته أنه عندما ترى رابط (a – من anchor) وتم النقر عليه فأريدك أن تقوم بإظهار نافذة للزائر أكتب فيها ما أريد بين القوسين ثم بعد ذلك سينتقل لصفحتي الرئيسية. وبعدها أتأكد من إغلاق الأقواس حتى تتم العملية بشكل صحيح. هذا كل ما في الأمر. كل ما سيفعله هو عندما يرى tag <a> في جزء الـ body سيقوم مباشرة بتطبيق كود الجي كويري وسيظهر النافذة الترحيبية قبل نقلك للصفحة الرئيسية.. (نلاحظ أن علامة الدولار $ تكون في أول سطر لأي استخدام لدوال الجي كويري) *هذا مجرد مثال بسيط لا أكثر، جيد لتبدأ فيه رحلتك إلى عالم الجي كويري بدون تعقيد..

للجي كويري حقيقة استخدامات كثيرة وخصوصا في التأثيرات البصرية الجميلة. فمثلا أستطيع كتابة الجي كويري مع css selectors بكل مرونة.

$("classname").click()
وهذا مثال بسيط يوضح ما أريده: بنفس الطريقة السابقة تماما لكن نغير ما بداخل ready إلى:

$("p").click(function(event){
event.preventDefault();
$(this).hide("slow");
});
أي أنه عندما يوجد نص في جزء body وتم النقر عليه بزر الفأرة سيختفي النص بشكل بطيء. ولا ننسَ أن نقوم بتغيير ما بداخل الـ body إلى نص بـ tag : <p> k


بإمكانك تحميل المكتبة مجانا من هذا الرابط
http://code.google.com/p/jqueryjs/downloads/list
(فقط قم باختيار النسخة التي تناسبك)





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JQuery Arabic Tutorial

الجي كويري

 هي ليست لغة برمجة مستقلة كما يظن البعض، هي عبارة عن مكتبة مجانية في الجافا سكربت مكتوبة ومطورة بواسطة John Resig، موجودة تتيح لنا وبسهولة تامة إضافة تأثيرات رائعة على صفحات الويب وسهولة التحكم بالكثير من الأحداث مثل تمرير مؤشر الفأرة أو النقر بزر الفارة وغيرها الكثير بسطور برمجية قليلة ومفهومة للمبتدئين وحتى الذين لم يقوموا بدراسة البرمجة كتخصص.. أيضا الكثير يصف الجي كويري بـ: write less, do more / اكتب أقل وأفعل أكثر. هذه المكتبة في الحقيقة تحتوي على الكثير من الدوال التي تقوم بتحسين ظهور صفحة الويب وتطوير فعاليتها بشكل ملحوظ. حيث يمكن تركيب هذه المكتبة وكل ما عليك هو مناداة الدوال التي تريد استخدامها في أي مكان تريده

طريقة الاستخدام
الاستخدام سهل وبسيط، بمجرد تحميلك لملف المكتبة فاستعد للتجربة. شخصيا أقوم بوضع المكتبة في مجلد أضع فيه جميع ملفات الـcss , JS , Jquery وغيرها من الملفات المشتركة التي قد استخدمها باستمرار. قم بوضع المكتبة في المكان الذي تريده أو في نفس مجلد الموقع. الآن في أي صفحة تريد أن تستخدم الجي كويري ما عليك سوى كتابة هذا السطر في جزء Head:

<script src="website/jquery-1.3.2.js" type="text/javascript"></script>
طبعا إذا كنت قد وضعت ملف المكتبة في مجلد آخر ليكن اسمه folder1 سيكون السطر السابق:

<script src="../folder1/jquery-1.3.2.js" type="text/javascript"></script>
عندها ستكون الصفحة جاهزة بإذن الله لتطبيق دوال الجي كويري. نستطيع أن نستخدم الجي كويري بهذه الطريقة على سبيل المثال:

$(document).ready(function(){
// هنا نضع الكود الذي نريده أو التاثير الذي نريده أن يظهر

});
في داخل حدث الـ ready نقوم بوضع الدالة التي تقوم بالتحكم في الحدث.. على سبيل المثال أريد عندما تفتح الصفحة أن يظهر رابط لصفحة موقعي الرئيسية وعند الضغط عليه لا أريد أن ينقله لصفحتي وحسب، بل أريد أن يظهر ترحيب على شكل نافذه منبثقة popup window وهو ما يسمى بـ alert في الجافا سكربت. في هذه الحالة سأقوم بكتابة ملف html عادي.. وسأضع في جزء head السطر الذي يتيح لي الاستفادة من مكتبة الجي كويري. ثم بعد ذلك سأقوم بكتابة المحتوى body وسأضع الرابط لصفحتي داخله.

في جزء الهيد سأقوم بكتابة كود بسيط يقوم بعمل ما أريده. سأخبره أن هناك سكربت يجب تنفيذه عن طريق كتابتي لهذا السطر

<script type="text/javascript">
ثم بعد ذلك سأبدأ في استخدام الجي كويري بكتابة هذه الدالة

$(document).ready(function(){
بعد القوس سأكتب:

$("a").click(function(event){
alert("Thanks for visiting me");
});
أي أنني أخبرته أنه عندما ترى رابط (a – من anchor) وتم النقر عليه فأريدك أن تقوم بإظهار نافذة للزائر أكتب فيها ما أريد بين القوسين ثم بعد ذلك سينتقل لصفحتي الرئيسية. وبعدها أتأكد من إغلاق الأقواس حتى تتم العملية بشكل صحيح. هذا كل ما في الأمر. كل ما سيفعله هو عندما يرى tag <a> في جزء الـ body سيقوم مباشرة بتطبيق كود الجي كويري وسيظهر النافذة الترحيبية قبل نقلك للصفحة الرئيسية.. (نلاحظ أن علامة الدولار $ تكون في أول سطر لأي استخدام لدوال الجي كويري) *هذا مجرد مثال بسيط لا أكثر، جيد لتبدأ فيه رحلتك إلى عالم الجي كويري بدون تعقيد..

للجي كويري حقيقة استخدامات كثيرة وخصوصا في التأثيرات البصرية الجميلة. فمثلا أستطيع كتابة الجي كويري مع css selectors بكل مرونة.

$("classname").click()
وهذا مثال بسيط يوضح ما أريده: بنفس الطريقة السابقة تماما لكن نغير ما بداخل ready إلى:

$("p").click(function(event){
event.preventDefault();
$(this).hide("slow");
});
أي أنه عندما يوجد نص في جزء body وتم النقر عليه بزر الفأرة سيختفي النص بشكل بطيء. ولا ننسَ أن نقوم بتغيير ما بداخل الـ body إلى نص بـ tag : <p> k


بإمكانك تحميل المكتبة مجانا من هذا الرابط
http://code.google.com/p/jqueryjs/downloads/list
(فقط قم باختيار النسخة التي تناسبك)




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المصدر :- قناة  ابراهيم قديح
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CSS Arabic Tutorial

CSS

هي اختصار لي Cascading Style Sheets.

ماذا يمكن أن أفعل بتقنية CSS؟
CSS هي لغة تصميم تحدد شكل وثيقة HTML، فهي تهتم بالخطوط، الألوان، الهامش، والعرض والارتفاع، صورة خلفية الموقع، وكيفية توزيع المساحات وأشياء أخرى كثيرة، انتظر فقط وسترى!
HTML يمكن أن تستخدم بشكل خاطئ لإضافة تصميم للمواقع، لكن CSS توفر المزيد من الخيارات وهي أكثر دقة وعملية، وهي مدعومة من قبل المتصفحات الرئيسية اليوم.
بعد أجزاء قليلة في هذا الدرس ستتمكن من إنشاء ملف CSS الأول لكي تعطي موقعك مظهراً رائعاً.

ما الفرق بين CSS وHTML؟
تستخدم لوضع هيكلية ونظام منطقي للمحتويات، أما CSS فهي تستخدم لإضافة تصميم لهذه المحتويات.
حسناً، قد يبدو هذا مربكاً لكن أكمل القراءة وستفهم ما قرأته قريباً.
في الماضي القريب اخترع رجل اسمه تيم بيرنرز لي شبكة الويب، في ذلك الوقت كانت HTML تستخدم فقط لإضافة هيكلية للنص، الكاتب يمكنه أن يقوم بإضافة معنى للنص بأن يقول مثلاً "هذا عنوان" أو "هذه فقرة" ويستخدم وسوم HTML مثل <h1> و
.
مع ازدياد شهرة شبكة الويب بدأ المصممون في البحث عن طرق لإضافة تصميم للوثائق، ولتلبية رغباتهم قام مبرمجوا المتصفحات - نيتكسيب ومايكروسوفت - باختراع وسوم HTML جديدة مثل الذي يختلف عن وسوم HTML الأصلية بأنه يهتم بالشكل لا بالهيكلية.
أدى ذلك إلى أن تستخدم وسوم هيكلية مثل بشكل خاطئ، حيث استخدام هذا الوسم لتحديد تصميم الصفحة بدلاً من إضافة معنى للنص، والكثير من الوسوم التي اخترعت مثل كانت فقط مدعومة من قبل متصفح واحد، أصبحت جملة "ستحتاج إلى المتصفح الفلاني لرؤية هذه الصفحة" مألوفة في مواقع الشبكة.
ابتكرت CSS لعلاج هذه المشكلة لأنها توفر للمصممين طرقاً فعالة وعملية لإنشاء التصاميم وهذه التصاميم ستكون مدعومة من قبل جميع المتصفحات في نفس الوقت، والفصل بين شكل الصفحة ومحتوياتها يبسط عملية إدارة الموقع بشكل كبير.

كيف ستفيدني CSS؟
تعتبر CSS ثورة في عالم تصميم المواقع، وفوائدها الأساسية هي:
1- التحكم بالتصميم من خلال ملف واحد.
2- إمكانية أكبر وأدق للتحكم بتفاصيل التصميم.
3-إنشاء تصاميم خاصة لمختلف وسائل عرض الموقع مثل الشاشات والطابعات والهواتف النقالة .. إلخ

4- العديد من التقنيات والأساليب المتقدمة في التحكم بالتصميم.


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Ajax Arabic Tutourial

تعرف تنقية أجاكس Ajax 

هي تقنيه تمكنك من تبديل جزء من محتوى صفحتك الالكترونية دون اعادة تحميل الصفحة كاملا مع تبديل جزء صغير منها مثلا كاستعراض بعض الصور على صفحة موقع معين
هذه التقنية تفيد جدا بتقليل الضغط على الشبكة العالمية و على كل جهاز بينك و بين السيرفر المحمل عليه الموقع الذي تتصفحه
هذا الأمر قد يوفر على الزائر وقتا في تصفح الموقع ، وذلك أنه لن يحتاج لتحميل كافة محتويات الصفحة مرة أخرى ، هو فقط طلب شيء معين داخل الصفحة وحصل عليه تماما دون التأثير بأي شيء آخر في الصفحة ، وأيضا قامت اجاكس بتوفير موارد السيرفر الذي يسكن فيه الموقع ، وذلك بتقليل الترافيك المصروف من قبل الزوار وذلك بمنع تكرار تحميل بيانات لم يطلبها الزائر، إذا أتوقع أن تقنية أجاكس تستحق منا نحن كمطوري مواقع ان نتعلمها ونتقنها ونستخدمها في مشاريعنا ومواقعنا ، لذلك أحببت أن أتعلم هذه التقنية وأحببت أن تتعلموها معي .
كيف تعمل الـ AJAX :
لتوضيح مفهوم عمل الاجاكس , سوف نعمل مقارنه بين عمل تطبيقات الويب التقليديه و تطبيقات الويب القائمه على الاجاكس .
في تطيبقات الويب التقليديه , تكون اغلب نشاطات المستخدم متمثله في ارسال طلبات الى السيرفر , يقوم السيرفر بمعالجه الطلبات , والحصول على البيانات ثم ارسالها في صوره HTML الى متصفح المستخدم وبالتالي تحديث كامل الصفحه الموجوده في المتصفح . توجد هناك نقطه تقنيه هامه في كل هذه “القصه” , وهي , اثناء معالجه السيرفر لطلبات المستخدم , ما الذي يقوم المتسخدم بعمله في هذا الوقت ؟ بالطبع , الانتظار و النحديق بموشر الماوس الذي على شكل ساعه رمليه , او ببساطه , تشغيل نسخه اخرى من برنامج المتصفح .
بينما في التطبيقات القائمه على الاجاكس , فأن الامر يختلف . حيث ان الطلبات التي يتم إرسالها الى السيرفر هي الطلبات التي تحتاج الى تحديث فقط , ويتم ذلك بواسطه محرك الاجاكس AJAX Engine وهو عباره عن كود JavaScript يتم تحميله مع الصفحه الى المتصفح ,وبالتالي لاتوجد حاجه الى اعاده تحديث كل الصفحه , حيث يمكن للمستخدم مواصله العمل على الصفحه, بينما يتم ارسال الطلب وتحديث الجزء المحدد من الصفحه .
هذا ويجدر بالذكر نه التعامل مع هذه التقنيه امر معقد بعض الشئ , خصوصاُ في كتابه السكربتات الخاصه بالـ JavaScript , لذلك قام المطورين بعمل مكتبات تسهل هذه العمليه منها : DWR,DWR, Sajax و ايضاً Ajax.NET , لدعم الاجاكس في منصه الدوت نت . وقد قامت مايكروسوفت بتضمين دعم الاجاكس في منصه الدوت نت من خلال مايعرف بـ Atlas


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Wednesday, June 19, 2013

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PHP English Tutorial

PHP 

 is a server-side scripting language designed for web development but also used as a general-purpose programming language. PHP is now installed on more than 244 million websites and 2.1 million web servers. Originally created by Rasmus Lerdorf in 1995, the reference implementation of PHP is now produced by The PHP Group. While PHP originally stood for Personal Home Page, it now stands for PHP: Hypertext Preprocessor, a recursive acronym.

PHP code is interpreted by a web server with a PHP processor module which generates the resulting web page: PHP commands can be embedded directly into an HTML source document rather than calling an external file to process data. It has also evolved to include a command-line interface capability and can be used in standalone graphical applications.
PHP is free software released under the PHP License, which is incompatible with the GNU General Public License (GPL) due to restrictions on the usage of the term PHP. PHP can be deployed on most web servers and also as a standalone shell on almost every operating system and platform, free of charge.




Tutorials information

Name :- PHP English Tutorial

From:-Tutorial Junk Yard Ch

74 Tutorials

Tutorials time 5 hours


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